RTS Siege Up! - Medieval Warfare Strategy Offline

By ABUKSIGUN

RTS Siege Up! - Medieval Warfare Strategy OfflineRTS Siege Up! - Medieval Warfare Strategy OfflineRTS Siege Up! - Medieval Warfare Strategy OfflineRTS Siege Up! - Medieval Warfare Strategy Offline

Defend and siege strongholds in the world of center age empires and medieval warcraft!

Give instructions to each unit or whole army with handy control.

Collect sources and evolve financial system in actual time. Don't worry about loosing progress with a autosaving system. Play portrait or vertical orientation.

Build something and prepare melee, archers or cavalry with out artificial timers.

- Medieval castles with partitions of stone and wood!

- Build catapultsand other warcraft to interrupt the walls!

- Archers, melee and cavalry are able to defend your stronghold.

- Naval models, fishing boats and ships

- Capture and shield mines to get strategic resources

- Comfort micromanagement in full 3D

- Save/load sport and autosaving

- Different types of missions in campaign!

- Custom recreation with random bots

- Play portrait or landscape orientation!

- Can be played offline

People:

Workers - extract sources. They can chop wood and work on the farm. They also can struggle if needed.

Mules - deliver resources from captured mines

Fishing Boats - fishing. This is an effective approach to acquire food.

Archers - cheap, efficient against flippantly armored units

Crossbowmen- costly, but pierce heavy armor and are well protected themselves

Spearmen - cheap, efficient in opposition to cavalry

Swordsmen - have a protection bonus against archers

Heavy swordsmen - nearly invulnerable to archers, but expensive

Knights (cavalry) - efficient in opposition to archers and catapults

Ballista - effective in opposition to catapults, handy to placed on partitions to defend during a siege

Catapults - can destroy walls, the projectile deals damage to all objects within the radius of destruction. Caution, do not injure your soldiers!

Warship - convenient for attacking objects on land

Building:

City heart - educates workers

House - will increase the inhabitants limit

Farm - employees can work on the farm and produce food

Mine - mules convey strategic assets from mines. Mine may be captured

Barracks - trains melee soldiers

Shooting range - trains archers and crossbowmen

Stable - trains cavalry

Workshop - builds catapults and ballista

Shipyard - builds boats and ships

Tower - attacks enemies. It has many health factors.

Walls - include towers, wall elements, stairs and gates. Most soldiers can enter the partitions. Walls can solely be destroyed with catapults. The utterly destroyed partitions can still be repaired.

At the initial levels of the sport, you have to build an effective financial system. Resources should be sufficient to build a planned military. Do not forget about safety. Build one or two towers at the beginning of the sport.

During the attack, the army wants reinforcements. Barracks let you set a gathering point for warriors.

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